Tag Archives: Borderlands

Reactuate Games does Tales from the Borderlands

In our eleventh week at Reactuate Games, we decided to play Tales from the Borderlands, a Telltale game that stems from the Borderlands series. Vault keys, bandits, and lots of one-click punches = the new generation of choose-your-adventures.

I was handed the task of maneuvering through the game, and though there was relatively little game play, I still managed to die … twice.

Watch the video here:

The Pros:

  • Interactive movie. If you’ve ever watched a film and thought, “It would have been better if …,” then these games may be for you. The cinematography smoothly runs like a movie, and it personally gave me a little thrill to be director of such a beautiful project.
  • Plugs into the universe. Everything, from the references to the sketch lines, is reminiscent of the original game. The tone and wit from the series transfers over into this Telltale game, too, so for those wanting more of their favorite game world, you can get that here.

 

The Cons:

  • Time limit. As the story chugs along, every once in a while, the player will be given a decision. “Say thank you,” or “Say screw you,” or “Ask about the promotion.” It’s fun to choose, but a time limit prohibits the player from making an analyzed choice. Perhaps this is for technical reasons or maybe just because developers didn’t want us to overthink things … either way, it’s a pain. Sometimes I didn’t even have time to read the options, so I just 2524097-tales_rhysfionaclicked one.

 

 

 

  • Too much instruction. I suck at games. I know. But I’d like to get a little more credit than this game gave me. Tales from the Borderlands displays the buttons to use in order to dodge left or right when someone is attacking and shows you exactly where to hit the bandit so as to win the fight. There’s little room for experimenting or figuring it out on your own. Which makes me feel a little patronized…
  • Doesn’t explain game references. I had no clue what a vault key was. Yet I was searching for one most of the game. It was my fault to play a game from a series I really knew nothing about, but not even subtle discussion occurred in the game to hint at why I really wanted a vault key.

Thoughts:

Austin made a good point after our gameplay — will hardcore Borderlands players even transfer over to the Telltales version? The games are radically different, one being more story-oriented and the other being a “role-playing shooter.” Some would even go as far to say that this is not a “gamer’s game.”

But maybe that’s the point?

To bring others (like me) who are not as into shoot ’em ups into a brand/universe. To share with me a world that I otherwise would not have really been interested in.

tales border2

What do you think? Do Telltale games count as games?

Ep. 1 Ron Davis

In this first episode of the series, Angel and Stephanie interview the Creative Mastermind of Reactuate Games, Ron Davis. We discuss the future of drug testing in professional gaming, how other mediums influenced Reactuate’s strategy-based game, Guardian, and the real definition of “gamer.”

Ron Davis, Creative Mastermind
Ron Davis, Creative Mastermind

 

Links to References:

5 Things You’ll Learn When You’re New to Gaming

Stephanie Whitlow

Time to be honest: I work at a video game company, and I haven’t played a ton of video games. I’m what some would call a Noob. But while working at Reactuate Games, I’ve learned a lot. For example …

 

 

  1. People like to talk in three-letter terms: GUI, RTS, MMO, RPG. WTF?
conceptdraw.com
conceptdraw.com

As with most fields, knowing the jargon is essential. Whether you’re developing a game for an app or just learning to play, it’s best to figure out what some of these acronyms mean. You have a GUI (gooey), a graphical user interface, for instance, on your cell phone now. It’s the section of icons where you can tap Facebook or Pinterest. RTS or Real Time Strategy is a genre in which the player focuses on tactical solutions to conquer or defend something. Society is shortening terminology all the time, and in the gaming world, it’s no different. Here’s a pretty conclusive list of game terms to check out.

 

  1. You find out the “standard” keyboard keys for moving are W, A, S, D and not the arrows.

Some PC games call for finger-action on the keyboard, and instead of the four arrows moving the character or camera, the letters W, A, S, D do the job. Why is this a thing? Way back in ancient days, some arrow keys weren’t available on keyboards, and even if you did have them, the space between left and right hand was awkward, and you couldn’t access the space bar quickly, etc. Before you jump into a PC game, check the controls, or prepare to be killed, eaten, or, worse, look stupid in front of your friends.

 

  1. You learn there is such a thing as inverted control playing. But even after you learn that you are, in fact, inverted, it doesn’t really help you anyway.

What’s that? You’re pushing the joystick up thinking it would make the camera go down? You’re probably an inverted game player. Or a pilot. There’s a division between gamers who are inverted and those who play non-inverted controls. Neither is wrong; however, switching controllers among friends may call for extra time getting used to it if y’all are a mixed batch. Aiming is still hard regardless.

 

  1. You realize characters can become much more interesting than Mario and Luigi. No offense to them.

A pair of plumbers who wear overalls and suspiciously have a secret life fighting for a blonde princess is just the beginning of unique characters and story arcs in video games these days. Game developers are creating humorous, smart, and intriguing characters all the time– take Tiny Tina for instance. This thirteen-year-old with quick wit and a knack for blowing stuff up is a favorite in the Borderlands series because she is so unusual. Watch a montage here. Caution: she’s a mess.

tinytinawp
saynotorage.com

 

  1. AAA suddenly means more than car help.

AAA (triple A) refers to the top stars of the video game industry. These games are the ones with the highest budgets and have the most people working on their development. These types of games take a long time to create because of the high quality produced. While none of this means these particular games are the best, a lot of time, effort, and money has been put into them, and some titles, like Call of Duty, Halo, and Final Fantasy,  tend to stick out even if you’re not a big gamer. Here are some previews of the top 30 games in 2015, which may give you an idea of what AAA means.

Are you new to the gaming world? Or do you have any suggestions for new gamers? Let us know in the comments below!